D&D Spellbook Cards: Martial Powers & Races


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Description

Magic users are not alone in needing a simple way of keeping track of their unique abilities. Questing knights, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings - as fighters, their unparalleled mastery of weapons and armor, lets them perform special maneuvers in combat. Some of the Realms' exotic races are blessed with innate spell abilities.

This deck gives you all the maneuvers available to the strategic fighter, as well as innate spells for the various races of the realms. It contains 61 cards, including spell-like racial abilities (including race from Volo's Guide to Monsters), spell-like Barbarian abilities, Fighter maneuvers, and spell-like Monk abilities.

Version 3: Includes 61 cards (incorportating Monk Traditions deck) in the same format as the first printing. (Rounded corners and diamond-shaped "C" concentration indicators in spell duration entries).

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