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Description
In the maze-like warren of the space hulk Gallowdark, elite kill teams hunt each other through twisting shadows. When an Imperial prison barge carrying dangerous captives is forced into a cataclysmic collision with Gallowdark, the ship's Arbitrators find themselves locked into deadly battle with Drukhari saboteurs who seek to plunder the very souls of their prisoners. Kabalite agents of Lady Malys, these cruel aliens seek one convict in particular – a powerful witch, who has escaped into the space hulk's deadly corridors. Proctor-exactant Kolkord now leads an Exaction Squad in a running battle to retrieve his quarry, before the Hand of the Archon can secure their prize.
Kill Team: Soulshackle is a full expansion box for Warhammer 40,000: Kill Team, the ultimate sci-fi skirmish game. It includes miniatures for two complete new Kill Teams – the hardened elites of the Imperium’s Adeptus Arbites, and the scheming Drukhari who serve as the Hand of the Archon. They’re packed together with loads of space hulk terrain, which is fully compatible with that found in Kill Team: Into the Dark and Kill Team: Shadowvaults, along with transfers, a double-sided game board, and a rules manual including missions, background material exploring the mysterious setting, and full rosters for the two kill teams.
In this box you'll find:
1x 120-page Kill Team: Soulshackle rules manual: Plunge deeper into the Gallowdark, with background material exploring this vast space hulk and the operatives seeking to escape its clutches. This manual also offers new rules, datacards, and background tables for both the Adeptus Arbites and Hand of The Archon kill teams, plus additional killzone rules for Breach Points, Hatchway Jammers, and Control Consoles, nine new Shadow Ops missions themed around breaching command stations, and nine Critical Ops missions for playing in the Gallowdark.
21x Citadel miniatures: Two full kill teams, including Adeptus Arbites miniatures available for the first time in this box, each featuring a wide array of customisation and alternate assembly options. Extra components allow for deep personalisation of your Kill Team, and many models can be assembled as multiple different kinds of operative.
Adeptus Arbites – Exaction Squad Kill Team:
- 11 all-new elite Adeptus Arbites operatives, available for the first time in this set – festooned with incredible details and loads of options
- Components to build specialists like a Vigilant, Castigator, Marksman, Leashmaster, and an ever-faithful R-VR Cyber-Mastiff
- Full transfer sheet with 297 markings and icons
Drukhari – Hand of The Archon Kill Team:
- 10 Kabalite Agent models, led by a cunning Kabalite Archsybarite
- Extra components to build specialists like the Crimson Duellist, Disciple of Yaelindra, Elixicant, Flayer, and Skysplinter Assassin.
- Additional cosmetic options to customise your Drukhari
34x pieces of Killzone: Gallowdark terrain: This modular system of walls, doors, and pillars can be arranged in a huge variety of configurations to create different room and corridor layouts, with glueless assembly allowing you to adjust their positioning in-game.
15x pieces of Killzone: Soulshackle terrain: New pieces of detailed, modular terrain to expand your killzone, specially-designed to suit the missions found in Kill Team: Soulshackle – including Breach Points, Hololith Dials, Pillars, Augur Displays, Control Lecterns, Relay Stations, and Hatchway Jammers.
1x double-sided Soulshackle game board: Set up your terrain on this folding cardboard game board measuring 30" by 22", depicting the battle-scarred deck plating of the space hulk on both sides.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
You'll need a copy of the Warhammer 40,000: Kill Team Core Book to make full use of this supplement.
Orders are normally dispatched within 1 working day.
UK delivery via Royal Mail or DPD.
Free UK shipping on orders over £65.
Click & Collect is available.
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We grade trading cards using the Cardmarket condition scale. Card grading is subjective, so minor differences in judgement can occur.
Near Mint (NM) – Very clean condition with little to no visible wear.
Excellent (EX) – Light signs of handling or minor edge/surface wear.
Good (GD) – Noticeable wear, but still generally presentable and playable.
Light Played (LP) – Clear signs of regular play, such as edge wear, surface marks or small imperfections.
Played (PL) – Heavy visible wear or damage, but the card remains usable.
Poor (PO) – Significant damage, alteration or wear.
Foil cards are assessed particularly carefully for scratches, creasing and clouding, as these defects are more visible on foil surfaces. Damage such as bends, water damage and altered/inked borders can significantly reduce a card’s grade.
Condition is selected per card variant. If condition is important to your purchase, please check the selected variant before adding it to your basket.

