A Good Thing (86)


Card Finish: Non-Foil
Condition: Near Mint
Price:
Sale price£0.45



✓ All items are checked before dispatch. Orders usually leave us within 1 working day ✓

Description

A Good Thing

Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Illustrated by Yoni Skolnik

Returns are accepted in line with our returns policy. Please review item condition carefully before ordering.

See our full policy here.

Orders are normally dispatched within 1 working day.

UK delivery via Royal Mail or DPD.

Free UK shipping on orders over £65.

Click & Collect is available.

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Got cards you'd like to sell. Get in touch here.

We grade trading cards using the Cardmarket condition scale. Card grading is subjective, so minor differences in judgement can occur. 

Near Mint (NM) – Very clean condition with little to no visible wear.

Excellent (EX) – Light signs of handling or minor edge/surface wear.

Good (GD) – Noticeable wear, but still generally presentable and playable.

Light Played (LP) – Clear signs of regular play, such as edge wear, surface marks or small imperfections.

Played (PL) – Heavy visible wear or damage, but the card remains usable.

Poor (PO) – Significant damage, alteration or wear.

Foil cards are assessed particularly carefully for scratches, creasing and clouding, as these defects are more visible on foil surfaces. Damage such as bends, water damage and altered/inked borders can significantly reduce a card’s grade.

Condition is selected per card variant. If condition is important to your purchase, please check the selected variant before adding it to your basket.

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